The comfort zone given by thalassic state of
creation is very hard to abandon. I could have been past that point a long time
ago, but my principles are peculiar, since I’m so decisive about finding the
most appropriate way to represent my emotions geographically. Without that
being properly stringed the rest of process won’t be of any help.
But while I can’t really decide whether Ersatz
is an independent opponent of Ilium or battle for the same possession of land
because both ideas have their own alluring call, or what Lazurian should
actually represent, I am finally coming with the best solution for creating the
visual of my world. While it might not be precisely the answer as to the
quintessential locations and placements, it’s at least helping me coming up
with an identity for it.
Loose ends are tied up and Eva engines connect
themselves as dioramas come into the stage as my secret fuel to create all
those scenarios. After all, I don’t want to simply replicate landscapes I know
in my life. No, thanks to diorama and its complex regurgitation effect,
beautiful and original areas are coming to life.
Since I started understanding how they might
work, I’ve realized I can make them very numerous, and when I see my mind is
teeming with dioramas, I see they can connect somehow. After all, I can make
gems slowly give way to other gems as landscapes change, so the countryside can
slowly change to coastal area and vegetation can change, and roads can travel
those fields and mountains, and slowly I can insert more peculiar dioramas,
like the very primordial diorama, the German House By The Lake. I could add
remote cottages, curious stone monuments, caves and dark towers on top of
cliffs hanging over the violent sea.
This will be my chance to develop some sense of
level design and mapping. But I’m not trying to come with overly fantastic
places. No, I want some moderately natural scenarios, while I learn more about
this diorama-making process. I am thinking mostly of fields, mountains, cliffs
and caves and forests. There are structures as well, and I am trying some ideas
for diorama-like regurgitations for castles and buildings as well, like using
vortexes of buildings I like such the Kremlin or Hogwarts or Roman cathedrals
which will influence a diorama-like creation of Ilium main palace.
There should be themes for some general
regions. Some fields and prairies and mountains of countryside and Ersatz lands
will have this eerie green tone to then, with lots of pine trees and fog. Fog
and low clouds everywhere in these highlands. For Ilium I’m thinking of
beautiful green fields, something actually Italian-spiced backgrounds, and some
coastal blueness. And I see this helps me with grand doubts as to where I would
place important locations in this world, as I feel the sea is important to me,
so for instance, I already know Ilium will be found next to the coast.
Since this is my world, this must be something
that must please me entirely. These fields and roads that I would most
definitely love to roam and explore. There are places and memories I can’t
visit or experience no more, so I can still visit them in this world. A lot of
my lovely childhood will be brought into this.
So this is how crests and dioramas are finally
being used for actual creation. While initially it might not follow the strict
string principles, the diorama landscaping does follow the quintessential rule
as I need to have them meaning something for me. These dioramas are
quintessential creations, golden and pure like honey, only achieved through the
complete digestion process.
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